![]() ![]() Panic Button also dropped the target frame rate to 30FPS, reduced texture quality and produced noticeably simpler water effects without reflections and 3D interaction. The Switch port uses very aggressive on-the-fly resolution changes, dropping the game to as low as 640 x 360 even when you dock your system - this is a game best-played in handheld mode. The developer managed to preserve all the gameplay sequences, geometric detail and key visual effects (such as particles, volumetric lighting and motion blur) - it's the less-than-essential features that get cut. DigitalFoundry has produced a detailed examination of the many tweaks made to make the game work. Now that Wolfenstein II: The New Colossus is available on the Switch, there's a question many want answered: just how did Panic Button manage to squeeze such a visually intense game into a title you can play on the bus? You now have a clear answer. ![]()
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